|researched by Ld. Brusten de Bearsul|
|re-redaction by Modar Neznanich|
This version is a 2-player game.
A 48 card deck is used. (A standard 52 deck minus the tens.)
The cards are shuffled and each player is dealt 9 cards.
The remaining cards are set aside.
The non-dealer leads the first trick.
There is no trump suit.
There is no obligation to follow suit.
Kings are high, Aces are low.
The winner of a trick, is the person who plays the highest ranking card.
In the case of a tie, the trick is set aside, and the winner of the next trick takes both tricks.
If the last trick is a tie, whoever won the first trick wins it.
Whoever wins the most tricks wins the hand.
The cards are then gathered, re-shuffled, and the other player becomes the dealer.
The first player to win 12 hands wins the game.
Wagering was sometimes a period addition to this game. Players would bet a set amount on each hand and/or each game. Regional variations on wagering, could cause the money winner to be the player who took a certain card rather who took the most tricks. Such as: Whoever took the Three of Coins (Diamonds), won. Or alternately, the reverse: If someone took the Jack of Swords (Spades), they could not be the winner, so the person who took the most tricks but didn't have the Jack of Swords, won. Because there are so many variations, it is impractical to try and list them. Players who do decide to wager, should clearly establish the rules before play.
©1998, 1999, 2000, 2001,
2002, 2003, 2004, 2005, 2006 Ron Knight
Baron Modar Neznanich, OPel
Permission to Print.
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